A role-playing game (RPG and sometimes roleplaying game) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.–"Role-playing game", Wikipedia, 21 May 2013.
Captain Joy's Star Trek role-playing games is played using GURPS. If you're familiar with GURPS, then you can go ahead and skip to "Recommended Resources". If you're familiar with role-playing games (RPGs) but not GURPS, then you should start at "Learning GURPS". If you're new to RPGs, then a quick read through the "Role-playing game" wikipedia page should help.
In Captain Joy's Star Trek game, you will play the role of a Starfleet Academy graduate on your first tour. All that is necessary to play is a love of Star Trek, learning GURPS is of secondary importance. If your natural impulse upon being confronted with minor/significant/overwhelming danger is to whip out your tricorder/phaser/communicator, you'll do fine. It's okay if your favorite incarnation of Star Trek isn't the original series (the setting for this game), just don't let on to Captain Joy. ☺
GURPS is a set of rules for playing role-playing games, published by Steve Jackson Games. It is an acronym for "Generic Universal RolePlaying System". A few links to help you learn GURPS are provided.
Character Creation Worksheet: will walk you through creating your Starfleet officer.
Introductory information about GURPS from Steve Jackson Games.
One-Page GURPS: a fan-created rules distillation. With this single page of rules, you can play GURPS.
official rules from Steve Jackson Games. With these rules, you will know enough to build GURPS characters. Even though these rules are free, you will have to jump through a few hoops to get them. After following the link at left:
- Click "add to crate".
- Click "check out".
- Enter an email address. (Steve Jackson Games uses your email address to send you notices about files you have downloaded, generally to let you know if they've been updated.)
GURPS Basic Set: Characters, 4th edition: the actual rulebook, primarily for players. With this book, you will game with confidence. It is not cheap. Physical and electronic versions are available.
Captain Joy makes use of the following resources. They are listed most useful to players to least useful to players. It is not necessary for you to acquire any of these in order to play.
There are two programs available that allowing you make GURPS characters using your computer. GURPS Character Assistant is the official release from Steve Jackson Games for building GURPS Fourth Edition characters for Windows. (Do not confuse it with GURPS Character Builder with is for GURPS Third Edition; our Star Trek campaing is fourth edition.) GURPS Character Sheet is an unofficial fan-created Java program. GURPS Character Assistant enjoys full Steve Jackson Games support, but costs $14.99 (as of 31 May 2017) and only runs on Windows. GURPS Character Sheet is free and runs on any computer, but is not quite as well supported.
GURPS Basic Set: Campaigns, 4th edition: the actual rulebook, primarily for game masters.
GURPS Ultra-Tech, 4th edition: full of sci-fi technology and equipment. The details of Starfleet issue equipment (e.g. communicators, tricorders, and phasers) are provided by the library computer.
GURPS Psionic Powers, 4th edition: for characters with psionic abilities. You will need this book or patients with your GM to play a psionic PC.
GURPS Space, 4th edition: for designing science fiction campaigns.
GURPS Martial Arts, 4th edition: for additional combat options.