Portrait
Portrait
Identity
Name: Magus Sophos
Title: Wizard
Religion: Scholar
Player Information
Player: Captain Joy
Campaign: The Dire Labyrinth
Created On: Dec 7, 2017
305 Points
Attributes: 159
Advantages: 99
Disadvantages: -35
Quirks: -3
Skills: 46
Spells: 30
Race: 9
Earned: 0
Description
Race: Shadow Elf Height: 5' 8" Hair: Black
Gender: Male Weight: 136 lb Eyes: Grey
Age: 21 Size: +0 Skin: Pale
Birthday: May 26 TL: 3 Hand: Right
Attributes
Strength (ST): 9
Dexterity (DX): 13
Intelligence (IQ): 15
Health (HT): 11
Will: 15
Fright Check: 15
Basic Speed: 6.25
Basic Move: 6
Perception: 12
Vision: 12
Hearing: 12
Taste & Smell: 12
Touch: 12
thr: 1d-2, sw: 1d-1
Encumbrance, Move & Dodge
Level Max Load Move Dodge
None (0) 16 lb 6 9
Light (1) 32 lb 4 8
• Medium (2) 48 lb 3 7
Heavy (3) 96 lb 2 6
X-Heavy (4) 160 lb 1 5
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 5
5-5 Face -5 0
6-7 Right Leg -2 2
8-8 Right Arm -2 2
9-10 Torso 0 2
11-11 Groin -3 2
12-12 Left Arm -2 2
13-14 Left Leg -2 2
15-15 Hand -4 0
16-16 Foot -4 2
17-18 Neck -5 0
- Vitals -3 2
Fatigue/Hit Points
Current FP:
Basic FP: 14
Tired: 4
Collapse: 0
Unconscious: -14
Current HP:
Basic HP: 9
Reeling: 2
Collapse: 0
Check #1: -9
Check #2: -18
Check #3: -27
Check #4: -36
Dead: -45
Lifting & Moving Things
Basic Lift: 16 lb
One-Handed Lift: 32 lb
Two-Handed Lift: 128 lb
Shove & Knock Over: 192 lb
Running Shove & Knock Over: 384 lb
Carry On Back: 240 lb
Shift Slightly: 800 lb
Advantages & Disadvantages Pts Ref
Shadow Elf 9 DF3:7
Cultural Familiarity (Elvin)
Native, -1.
0 B23
Language: Elvin
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Language: Common
Spoken (Accented), +2; Written (Accented), +2.
4 B24
Silence 2
+2/lvl when motionless
10 B85
Callous -5 B125
Wizard 22
Eidetic Memory
Photographic, +5.
10 B51
Intuition 15 B63
Magery 3 35 B66
Absent-Mindedness -15 B122
Curious
CR: 12 (Resist Quite Often).
-5 B129
Obsession
Find the Hoard of the Shadow-Mother
-10 B146
Overconfidence
CR: 12 (Resist Quite Often).
-5 B148
Tokem (Smallsword) -1 PU6:16
Twitchy -1 PU6:25
Uncongenial -1 PU6:20
Scholar Lens 39 DF4:11
Book-Learned Wisdom 1 2
Study 4h for 2cp. 2h if Speedread.
9 DF4:8
Wild Talent 1
No Advantage Requirements (ignore prerequisite advantages, e.g. Magery, Power Investiture, TbaM), +50%.
30 B99
Skills SL RSL Pts Ref
Scholar 3 DF4:11
Hidden Lore (Demons) 14 IQ-1 1 B199
Hidden Lore (Lost Civilizations) 14 IQ-1 1 B199
Hidden Lore (Undead) 14 IQ-1 1 B199
Wizard 43
Primary Skills 15
Alchemy/TL3 15 IQ+0 8 B174
Hidden Lore (Magical Writings) 16 IQ+1 4 DF2:14
Occultism 15 IQ+0 2 B212
Thaumatology 15 IQ+0 1 B225
Secondary Skills 18
Hazardous Materials/TL3 (Magical) 14 IQ-1 1 B199
Innate Attack (Projectile) 15 DX+2 4 B201
Meditation 13 Will-2 1 B207
Research/TL3
Default: Writing - 3
14 IQ-1 1 B217
Shield (Buckler) 15 DX+2 4 B220
Smallsword 14 DX+1 4 B208
Speed-Reading 14 IQ-1 1 B222
Teaching 11 IQ-4 1 B224
Writing 14 IQ-1 1 B228
Background Skills 10
Cartography/TL3 15 IQ+0 2 B183
Climbing 10 DX-1 1 B183
Diplomacy 13 IQ-2 1 B187
First Aid/TL3 15 IQ+0 1 B195
Gesture 15 IQ+0 1 B198
Hidden Lore (Dire Labyrinth) 14 IQ-1 1 B199
Hiking 10 HT-1 1 B200
Physiology/TL3 (Giant Spider) 13 IQ-2 1 B213
Stealth 12 DX+1 1 B222
Spells Class Mana Cost Time SL RSL Pts Ref
Detect Magic (Knowledge)
6 M100
Detect Magic Regular
Knowledge
2
-
5 sec
Instant
16 IQ+1 1 M101
Identify Spell Info
Knowledge
2
-
1 sec
Instant
16 IQ+1 1 M102
Mage Sight Regular
Knowledge
3
2
1 sec
1 min
16 IQ+1 1 M102
Mage Sense Info
Knowledge
3
2
1 sec
1 min
16 IQ+1 1 M102
Analyze Magic Info
Knowledge
8
-
1 hr
Instant
16 IQ+1 1 M102
Seek Magic Info
Knowledge
6
-
10 sec
Instant
16 IQ+1 1 M102
See Secrets (Knowledge)
4 M100
Aura Info
Knowledge
3
-
1 sec
Instant
16 IQ+1 1 M101
Seek Earth Info
Earth
3
-
10 sec
Instant
16 IQ+1 1 M50
Seeker Info
Knowledge
3
-
1 sec
Instant
16 IQ+1 1 M105
See Secrets Regular
Knowledge
5
2
5 sec
1 min
16 IQ+1 1 M107
Projection (Knowledge)
3 M100
Sense Life Info/Area
Communication & Empathy
1/2
-
1 sec
Instant
16 IQ+1 1 M45
Sense Spirit Info/Area
Necromancy
1/2 (min 1)
-
1 sec
Instant
16 IQ+1 1 M149
Projection Regular
Knowledge
4
2
3 sec
1 min
16 IQ+1 1 M105
Wizard Eye (Knowledge)
3 M100
Apportation Regular
Movement
Varies
1 sec
1 min
16 IQ+1 1 M142
Keen Vision Regular
Mind Control
1/pt increase
Half
1 sec
30 min
16 IQ+1 1 M133
Wizard Eye Regular
Knowledge
4
2
2 sec
1 min
16 IQ+1 1 M104
Mind-Search (Communication and Empathy)
4 M44
Lend Language Regular
Communication & Empathy
3
1
3 sec
1 min
16 IQ+1 1 M46
Borrow Language Regular
Communication & Empathy
3
1
3 sec
1 min
16 IQ+1 1 M46
Mind-Reading Regular
Communication & Empathy
4
2
10 sec
1 min
16 IQ+1 1 M46
Mind-Search Regular
Communication & Empathy
6
3
1 min
1 min
15 IQ+0 1 M46
Possession (Communication and Empathy)
3 M44
Soul Rider Regular
Communication & Empathy
5
2
3 sec
1 min
16 IQ+1 1 M49
Control Person Regular
Communication & Empathy
6
3
10 sec
1 min
16 IQ+1 1 M49
Possession Regular
Communication & Empathy
10
4
1 min
1 min
15 IQ+0 1 M49
Stone Missile (Earth)
4 M50
Shape Earth Regular
Earth
1/25 cu ft
Half
1 sec
1 min
16 IQ+1 1 M50
Earth to Stone Regular
Earth
3/25 cu ft #
-
1 sec
Permanent
16 IQ+1 1 M51
Create Earth Regular
Earth
2/25 cu ft
-
1 sec
Permanent
16 IQ+1 1 M51
Stone Missile Missile
Earth
1-Magery
-
1-3 sec
Instant
16 IQ+1 1 M52
Glass Wall Regular
Knowledge
4
2
1 sec
1 min
16 IQ+1 1 M103
Lend Energy Regular
Healing
1/pt
-
1 sec
Permanent
16 IQ+1 1 M89
Recover Energy Special
Healing
0
0
1 sec
Special
16 IQ+1 1 M89
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Dueling Buckler
DR 4 to left hand
15 No 11 1d-2 cr 1 0
Natural Kick 11 No 1d-2 cr C,1
Natural Kick w/Boots 11 No 1d-1 cr C,1
Natural Punch 13 9 1d-3 cr C
Smallsword Thrust 14 10F No 1d-1 imp 1 5
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Stone Missile 15 2 1d+1 cr/point 40/80
Equipment (44.556 lb; $1,000) # $ W ∑ $ ∑ W Ref
Fighting Wizard E 1 0 0 lb 950 44.556 lb DF13:28
Boots, Leather
Don: 6 secs; Holdout: -4; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.
E 1 80 3 lb 80 3 lb LTIA16
Clothing, Ordinary, Freeman (Status 0) E 1 0 2 lb 0 2 lb LT98
Copper Farthing E 16 1 0.016 lb 16 0.256 lb DF2:14
Leather, Medium Leg Armor
Don: 30 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.
E 1 100 12 lb 100 12 lb LTIA10
Dueling Buckler
DR 4 to left hand
E 1 25 2 lb 25 2 lb LT116
Paut
Potion. 4 FP (Magic).
E 1 135 0.5 lb 135 0.5 lb DF1:29
Smallsword E 1 400 1.5 lb 400 1.5 lb LT61
Leather, Medium Arm Armor
Don: 15 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.
E 1 50 6 lb 50 6 lb LTIA7
Leather, Medium Torso Armor
Don: 30 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -1 DR vs. impaling.
E 1 100 12 lb 100 12 lb LTIA4
Bascient Padding
see Bascinet
E 1 13 1.5 lb 13 1.5 lb LTIA14
Hardened Leather, Medium Bascinet
Don: 8 secs; Holdout: -4; Reaction Pen.-2; "Face" protection from back only
E 1 31 3.8 lb 31 3.8 lb LTIA14
At Home - 1 0 0 lb 50 0 lb
Scribe's Kit - 1 50 2 lb 50 2 lb DF1:24
Notes