Portrait
Portrait
Identity
Name: Kraugar
Title: Knight (Thug) w Martial Arists Lens
Religion:
Player Information
Player: Captain Joy
Campaign: The Dire Labyrinth
Created On: Jan 24, 2017
363 Points
Attributes: 197
Advantages: 86
Disadvantages: -45
Quirks: -1
Skills: 109
Spells: 0
Race: 8
Earned: 9
Description
Race: Half-Orc Height: 6' 10" Hair: Brown, Wavy, Long
Gender: Male Weight: 240 lb Eyes: Violet
Age: 34 Size: +0 Skin: Brownish Green
Birthday: August 4 TL: 4 Hand: Right
Attributes
Strength (ST): 20
Dexterity (DX): 14
Intelligence (IQ): 10
Health (HT): 13
Will: 10
Fright Check: 12
Basic Speed: 6
Basic Move: 6
Perception: 10
Vision: 10
Hearing: 11
Taste & Smell: 10
Touch: 10
thr: 2d, sw: 4d
Encumbrance, Move & Dodge
Level Max Load Move Dodge
None (0) 80 lb 6 12
• Light (1) 160 lb 4 11
Medium (2) 240 lb 3 10
Heavy (3) 480 lb 2 9
X-Heavy (4) 800 lb 1 8
Hit Location
Roll Where - DR
- Eye -9 0
3-4 Skull -7 8
5-5 Face -5 0
6-7 Right Leg -2 6
8-8 Right Arm -2 6
9-10 Torso 0 6
11-11 Groin -3 6
12-12 Left Arm -2 6
13-14 Left Leg -2 6
15-15 Hand -4 3
16-16 Foot -4 6
17-18 Neck -5 6
- Vitals -3 6
Fatigue/Hit Points
Current FP: 13
Basic FP: 13
Tired: 4
Collapse: 0
Unconscious: -13
Current HP: 21
Basic HP: 21
Reeling: 6
Collapse: 0
Check #1: -21
Check #2: -42
Check #3: -63
Check #4: -84
Dead: -105
Lifting & Moving Things
Basic Lift: 80 lb
One-Handed Lift: 160 lb
Two-Handed Lift: 640 lb
Shove & Knock Over: 960 lb
Running Shove & Knock Over: 1,920 lb
Carry On Back: 1,200 lb
Shift Slightly: 4,000 lb
Advantages & Disadvantages Pts Ref
Cultural Familiarity (Human)
Native, -1.
0 B23
Language: Common
Native, -6; Spoken (Native), +3; Written (Native), +3.
0 B24
Attribute Substitution (Intimidation based on ST) 1 PU2:15
Off-Hand Training (Axe/Mace) 1 PU2:16
Tattletale
CR16
-1 PU6:30
Half-Orc 8 DF3:10
Acute Hearing 1 2 B35
Night Vision 5 5 B71
Rapid Healing
+5 to recover HP or get over crippling injury
5 B79
Resistant
Metabolic Hazards, +30; +3 to all HT rolls to resist, x0.33.
10 B81
Appearance
Unattractive, -4.
-1 on reaction rolls
-4 B21
Social Stigma (Savage)
-2 reaction; -4 to skills; Denied entry to town on 6 or less
-10 DF3:11
Knight -5 DF1:8
Combat Reflexes
Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
15 B43
High Pain Threshold
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
10 B59
Talent (Born War Leader) 1 5 DF1:14
Bad Temper
CR: 12 (Resist Quite Often).
-10 B124
Bloodlust
CR: 12 (Resist Quite Often).
-10 B125
Code of Honor (Soldier's) -10 B127
Sense of Duty
Adventuring Companions
-5 B153
Knight-Martial Artist 44 DF3:29
Trained by a Master 30 B93
Talent (Chi Talent) 1 15 DF1:22,PU3:7
Chi Maestry
Power Modifier (Chi), -10%.
9 DF1:21
Striking ST 2 9 B88
Disciplines of Faith (Chi Rituals) -10 DF1:21
Skills SL RSL Pts Ref
Knight 80
Armoury (Melee Weapons) 11 IQ+1 4 B178
Axe/Mace
Default: Flail - 4
19 DX+5 20 B208
Climbing 12 DX-1 1 B183
Connoisseur (Weapons) 11 IQ+1 4 B185
Fast-Draw (Axe/Mace)
includes -6 from Gauntlets
11 DX-3 4 B194
First Aid/TL4 10 IQ+0 1 B195
Flail 17 DX+3 16 B208
Forced Entry 14 DX+0 1 B196
Gesture 10 IQ+0 1 B198
Hiking 12 HT-1 1 B200
Intimidation 19 ST-1 1 B202
Judo
Allows parrying two different attacks per turn, one with each hand. Includes encumbrance penalty.
13 DX+0 4 B203
Karate
includes encumbrane penalty
14 DX+1 8 B203
Knife 14 DX+0 1 B208
Leadership 11 IQ+1 2 B204
Observation 10 Per+0 2 B211
Shield (Shield) 16 DX+2 4 B220
Stealth
includes encumbrance penalty
12 DX-1 1 B222
Strategy (Land) 10 IQ+0 2 B222
Tactics 10 IQ+0 2 B224
Knight-Martial Artist 28 DR3:29
Acrobatics 14 DX+0 4 B174
Blind Fighting 10 Per+0 4 B180
Kiai
-1 for every full two yards of distance
14 HT+1 4 B203
Power Blow 12 Will+2 8 B215
Throwing Art 16 DX+2 8 B226
Everyman Skill 1 DF1:16
Survival (Plains) 9 Per-1 1 B223
Spells Class Mana Cost Time SL RSL Pts Ref
Melee Weapons Usage Lvl Parry Block Damage Reach ST
Axe Swung 19 15U No 4d+2 cut 1 11
Dwarven Hatchet
Cosmic Origin (from Kobold horde)
Swung 19 15 No 4d cut 1 8
Hatchet Swung 19 15 No 4d cut 1 8
Large Knife
Silver Coated (+2 CF)
Swung 10 10 No 3d-2 cut C,1 6
Large Knife
Silver Coated (+2 CF)
Thrust 10 10 No 1d+2 imp C 6
Medium Shield Shield Bash 16 No 14 2d cr 1 0
Morningstar
Attempts to block it are at -2, attempts to parry it are at -4. Fencing weapons and knives cannot parry it at all! An unarmed fighter can parry, but at -4 in addition to any penalty for parrying unarmed.
Swung 17 14U No 4d+3 cr 1 12
Natural Kick 12 No 3d cr C,1
Natural Kick w/Boots 12 No 3d+1 cr C,1
Natural Punch 14 13 2d+3 cr C
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Dwarven Hatchet
Cosmic Origin (from Kobold horde)
Thrown 10 1 4d cut 30/50 1 T(1) -2 8
Hatchet Thrown 10 1 4d cut 30/50 1 T(1) -2 8
Large Knife
Silver Coated (+2 CF)
Thrown 10 0 1d+2 imp 16/30 1 T(1) -2 6
Equipment (150.612 lb; $16,534) # $ W ∑ $ ∑ W Ref
Chain to hold Continual Light bauble
SM-6, DR 2, HP 2 (for Continual Lightstone)
E 1 5 0.1 lb 5 0.1 lb Cal
Heavy Warrior E 1 0 0 lb 13,125 67.4 lb DF13:20
Mail and Plates Coif, Padded
Don: 6 secs; Holdout: -4; Reaction Pen.-2; covers back of location 5 (face)
E 1 315 7.8 lb 315 7.8 lb LTIA14
Plate, Medium Torso Armor
Don: 45 secs; Holdout: -5; Reaction Pen.-2
E 1 2,500 20 lb 2,500 20 lb LTIA5
Dwarven Bronze Plate, Medium Arm Armor
Don: 23 secs; Holdout: -5; Reaction Pen.-1. DR 6+2, Cost $1250*(1+3+2)=$7500, Weight 10*1.4=28
E 1 7,500 14 lb 7,500 14 lb LTIA8
Plate, Medium Leg Armor
Don: 45 secs; Holdout: -5; Reaction Pen.-1
E 1 2,500 20 lb 2,500 20 lb LTIA10
Gauntlets, Light Segmented
Don: 10 secs; Holdout: -4; Gives Ham-Fisted 2 (p. B138).
E 1 60 1.6 lb 60 1.6 lb LTIA15
Sabatons, Medium Plate
Don: 10 secs; Holdout: -6
E 1 250 2 lb 250 2 lb LTIA16
Clothing, Ordinary, Freeman (Status 0) E 1 0 2 lb 0 2 lb DF13:20
Axe-and-Shield Knight E 1 0 0 lb 550 30 lb DF13:20
Axe E 1 50 4 lb 50 4 lb B271
Morningstar
Attempts to block it are at -2, attempts to parry it are at -4. Fencing weapons and knives cannot parry it at all! An unarmed fighter can parry, but at -4 in addition to any penalty for parrying unarmed.
E 1 80 6 lb 80 6 lb B272
Dwarven Hatchet
Cosmic Origin (from Kobold horde)
E 1 200 2 lb 200 2 lb B271
Hatchet E 1 40 2 lb 40 2 lb B271
Large Knife
Silver Coated (+2 CF)
E 1 120 1 lb 120 1 lb LT58
Medium Shield E 1 60 15 lb 60 15 lb B287
Backpack, Frame
hold 100 lbs.
C 1 100 10 lb 2,854 53.112 lb B288
Clothing, Ordinary, Freeman (Status 0) C 1 120 2 lb 120 2 lb DF13:20
Dwarven Whetstone
+1 damage for first blow after sharpening.
E 1 500 1 lb 500 1 lb DF1:25
Crowbar, 3' C 1 20 3 lb 20 3 lb B289
Pouch
3 lb small items
C 1 10 0.2 lb 573 0.412 lb DF1:23
Copper Farthing C 15 1 0.008 lb 15 0.12 lb B264
Silver Coin C 17 4 0.004 lb 68 0.068 lb B264
Gold Coin C 6 80 0.004 lb 480 0.024 lb B264
Gold Coin – large, from riddle demom from Crypt of Elmil
cost and wait unknown
C 1 0 0 lb 0 0 lb B264
Pouch - alligotor(?) skin
3 lb small items
C 1 10 0.2 lb 130 1.2 lb DF1:23
Minor Healing Potion
Potion. 1d HP.
C 1 120 0.5 lb 120 0.5 lb DF1:29
"valuable" antiques from one thousand years ago
Billon Bracelet, Billon Buckle, Silver Ring, Billon Necklace w/ Pendant, one (alligator?) Pouch w/ 19 gold coins, and a book
C 1 0 0.5 lb 0 0.5 lb
Digging Tools C 1 0 0 lb 27 14 lb
Pickaxe
Improves digging speed
C 1 15 8 lb 15 8 lb B289
Shovel
Speeds up digging
C 1 12 6 lb 12 6 lb B289
Blanket C 1 20 4 lb 20 4 lb B288
Canteen C 1 10 1 lb 10 3 lb B288
Water, 1 quart C 1 0 2 lb 0 2 lb
Personal Basics
Minimum gear for camping: -2 to any Survival roll without it. Includes utensils (sans fork), tinderbox or flint and steel, towel, etc., as TL permits.
C 1 5 1 lb 5 1 lb B288
Kraugar's Rations
One meal – costs 2x (Discipline of Faith)
C 17 4 0.5 lb 68 8.5 lb B288
Rope, 3/4", 10 yards
Supports 1,100 lbs.
- 1 25 5 lb 25 5 lb B288
Torch
Burns for 1 hour
C 2 3 1 lb 6 2 lb B288
Mail, Fine Leg Armor
Don: 15 secs; Holdout: -2; Reaction Pen.-1; Flexible and susceptible to blunt trauma (p. B379); -2 DR vs. crushing.
- 1 900 15 lb 900 15 lb LTIA11
Sack
holds 40 lbs., DR 1, HP 5
C 1 30 3 lb 30 3 lb DF1:24
Returned to Galasaer - 1 0 0 lb 320 0 lb
Large Knife – Fine
Max Damage: 3d-1/1d+3; -1 to odds of breakage, Value 40*4 (from Galasaer Shadow Elves)
- 2 160 1 lb 320 2 lb B272
Notes
CREATION
Half-Orc Knight (Thug)
300 (-75) -1($500) = 299 points
Disadvantages: -15(reduced B.S.) -14(Half-Orc) -35(Knight) -10(Knight-Martial Artist) -1(quirk) = -75 points
20 points: Half-Orc Template:
250 points: Knight Template (includes 1 points exchanged for $500)
5 points: Background Skills
-10 points: +1 HT Knight & Half-Orc Templates overlap
-15 points: Knight Template Sacrifices of -10 High Pain Threshold and -5 Born War Leader 1
50 points: Knight-Martial Artist Lens
---------
300: TOTAL
BACKSTORY
Age Event
0 Born – all ages are estimates
4 Earliest Memories of toting and fetching at the Labrang Monastery
13 Left monastery to join Her Majesty's forces
27 Fought in Ogre Wars
30 Returned to Labrang Monastery for further training
33 Current Age
COMBAT
Attack: Swing Axe at Neck
Skill 13 = 18(Axe) -5(Neck) — miss by 1 hits torso
Damage = 4d+2 cut x2(Neck)
Doing 2xHP damage in one blow could decapitate. :)

B421: Dismemberment: If injury to a body part before applying the above [maximum damage] limit was at least twice what was needed to cripple it, the body part is not just crippled but destroyed. A cutting attack or explosion severs a limb or extremity; otherwise, it’s irrevocably crushed, burned, etc.

DFRPG Exploits, p. 100: Anyone killed by cutting damage to the neck is decapitated!